Current project
I'm working on Around The World, a game about exploration and discovery in the age of sail. Click the image below to learn more!
Welcome to Frozen Fractal
Hi! This is Thomas ten Cate, a Dutch independent and freelance game developer also known as Frozen Fractal. Take a look at my games, read the blog or get in touch!
From the blog
Around The World, Part 32: It's full of stars

In the previous post, I implemented a pretty daytime sky. But as soon as the sun sets and any remaining glow disappears, it’s pitch black. Of course, our procedurally generated world deserves to have procedurally generated stars in it!
Continue readingAround The World, Part 31: Clear blue sky

Around The World will be played from a third-person chase camera, so most of the time, about half the screen will be filled with sky. How do we make that sky look good?
Continue readingAround The World, Part 30: Making better waves

I previously blogged about how I’m modelling and rendering water waves in the game, but that was in the previous incarnation on a sphere. I’ve finally ported that over to the current version, and made some considerable improvements along the way. People told me it looks good, and I tend to agree. Let’s dive in!
Continue reading


